Monday, September 22, 2008

Virtual Reality: Healthy to Have a 'Second Life'?

Second life is a virtual reality game that uses avatars (players create their own virtual ID) in real time. The game allows for real people to interact in different facets of Second Life's world as if the events are really occurring. For example, someone can take online courses from real universities that actually have class at the same timeas the virtual class. Lots of companies have also used Second Life to advertise and sell their products, using Second Life's own currency.

In my own opinion, the concept of Second Life is a good premise for future development of companies wanting to expand using online product placement, but the problem is whether consumers and others playing the game will actually want Second Life to be exactly the same as real life. I mean, isn't the whole point of playing games to escape reality and not to relive it again after a hard day of work? Or is Second Life really the game of the future? Personally, Second Life is only appealing in the sense that it is a novelty. Yes, it has cool graphics and you can be anybody you want with the avatar you create, but isn't real life more exciting? Virtual reality can not so easily replace the mystery and wonder of not knowing what will happen in our natural born environment.

1 comment:

ingrid said...

Looking at it, I think it is funny game, but I won't play. Because in my mind, playing computer game is a little bit waste my time. Maybe I will change my thinking in the future.